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Audio Reactivity

Audio Reactivity Part 1 / 7

Core Concepts

  • Folder / application organization
  • Modules
  • CHOP Execute
  • The Info CHOP
  • Simple Playlist concepts

Audio Reactivity Part 2 / 7

Core Concepts

  • Interface elements
  • Organization
  • Modules
  • Operation Planning

Audio Reactivity Part 3 / 7

Core Concepts

  • Audio Analysis
  • Audio Spectrum CHOP
  • Audio Pass Filter CHOP
  • Modular programming

Audio Reactivity Part 4 / 7

Core Concepts

  • Using Audio Analysis
  • Simple Metering Visualization

Audio Reactivity Part 5 / 7

Core Concepts

  • CHOP to SOP operations
  • Rendering Audio as Geometry

Audio Reactivity Part 6 / 7

Core Concepts

  • CHOP to SOP Concepts
  • Rendering Audio as Geometry
  • Feedback systems as stored time information
  • Multi-Angle Lighting

Audio Reactivity Part 7 / 7

Core Concepts

  • CHOP to SOP Concepts
  • Rendering Audio as Geometry
  • Feedback systems as stored time information
  • Multi-Angle Lighting
info

This tutorial was recorded in 2015, while many elements in TouchDesigner have stayed the same, many have also changed. Use this video as a reference point only, but also be sure to read-up on the most recent features of the TouchDesigner environment.